Add Attester Currency with airSlate SignNow
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Your step-by-step guide — add attester currency
Using airSlate SignNow’s eSignature any business can speed up signature workflows and eSign in real-time, delivering a better experience to customers and employees. add attester currency in a few simple steps. Our mobile-first apps make working on the go possible, even while offline! Sign documents from anywhere in the world and close deals faster.
Follow the step-by-step guide to add attester currency:
- Log in to your airSlate SignNow account.
- Locate your document in your folders or upload a new one.
- Open the document and make edits using the Tools menu.
- Drag & drop fillable fields, add text and sign it.
- Add multiple signers using their emails and set the signing order.
- Specify which recipients will get an executed copy.
- Use Advanced Options to limit access to the record and set an expiration date.
- Click Save and Close when completed.
In addition, there are more advanced features available to add attester currency. Add users to your shared workspace, view teams, and track collaboration. Millions of users across the US and Europe agree that a solution that brings everything together in a single holistic workspace, is exactly what businesses need to keep workflows working easily. The airSlate SignNow REST API allows you to integrate eSignatures into your app, website, CRM or cloud storage. Check out airSlate SignNow and get quicker, smoother and overall more effective eSignature workflows!
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Make currency text
hey guys welcome back and in this video we're gonna learn about how you can make a currency system so the first thing you need to do is actually design that it like GUI thing which like shows you how much coins or whatever you have so let's do that click on starter DUI on the Explorer tab and search up screen GUI or advanced objects okay double click and you have created your screen GUI now as you may have noticed there isn't any like changes after you inserted the screen GI okay that is because the screen UI is a container okay so it's like this container for like visual objects that you can interact with but they're 2d okay so to actually make something appear let's just search shop text label okay so this is basically like you know as you can see a text okay so let's make this look nice okay so background transparency will decrease well we'll make this white box thing transparent actually let's just keep that box I think it's gonna look good I hope so so this is how much Carlos do you have okay let's just make it tick scaled just like this and change the font to any font you'd like I'm gonna go with cotton black and change the text color tree to something which represents currency I guess something yellowish just like that I mean you could customize this however you want I'm just making it look a half-decent I guess let's just change the background to something like that give it a border of four yeah so this is basically your currency now and then just make this dollar sign zero so you have zero coins whenever you start okay so let's just rename this and make sure it's organized that's what I emphasize on currency and this is going to be UI or something you know so how would this work if I joined my currency would not increase okay it's just it's gonna stay the same so let's work on actually making that based on your actual currency like the player is currency okay you couldn't take this this isn't necessary let's create a script in service script service okay delete everything and let's call this currency handler okay so the basic premise of what we're gonna do now is whenever someone joins we're gonna create a value okay which holds how much currency they have okay so game of players of player added connect function player okay so whenever a player joins the game it's gonna connect this function and run it okay with this parameter this parameter is basically like the actual player object so this would be the player in our case this guy right here okay me so let's create a new value local value equals instance dot new int value let's pick the number value actually player name equal to let's just call it like currency okay so what...
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